All
Items
Skills
Merchants
Trainers
Monsters
Events
All
Skills
Anything to Win

Anything to Win

As of patch 12.0 (Hotfix Mar 4) on Mar 4, 2026.
Anything to Win
The first time you use a non-Burn or non-Poison item each fight, Charge your Burn and Poison items 1 » 2 second(s).
BazaarDB automated finding: Using a Burn-only or Poison-only item will consume the 'first time' counter without actually providing the Charge benefit.
Confirm with Deep Mechanics.
Cost
20 » 40 gold
History

Anything to Win

As of patch 12.0 (Hotfix Mar 4) on Mar 4, 2026.

Info


Anything to Win is a neutral skill in The Bazaar. Its starting tier is Gold. Anything to Win can be obtained from Stew. Deep Mechanics for Anything to Win are available below.

Where to Find
Inferred


Deep Mechanics
Canonical


Runs