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Your items have +5% » +10% Crit Chance for each Flying item you have.
Your Weapons have +10 » +20 Damage for each Flying item you have.
When your items run out of Ammo, gain 10 » 20 » 30 Regen for the fight.
When you Level Up, Upgrade a lower tier item.
When your items start Flying, Charge a Weapon 1 second.
When you use a Weapon, it gains +3% » +6% » +9% » +12% Crit Chance for the fight.
The first 5 » 10 times you Crit each fight, Charge an item 1 second(s).
Your Potions' Cooldowns are reduced by 1 second.
While you have more than half Health, your Weapons have +30 » +60 » +90 Damage.
At the start of each fight, deal Damage equal to 10% » 20% » 30% of an enemy's Max Health.
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