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7.0
SEC
Your Weapons gain 6 » 9 » 12 Damage for the fight
Your Heal items gain 6 » 9 » 12 Heal for the fight
Your Shield items gain 6 » 9 » 12 Shield for the fight
If you have another Tool, Weapon, Property or Apparel this has +1 Multicast for each.
13 enchantments
Golden
This has double value.
Heavy
Slow an item for 1 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 1 second(s)
Shielded
This has double Shield gain.
Restorative
This has double Heal gain.
Toxic
Your Poison items gain +1 Poison for the fight
Fiery
Your Burn items gain +1 Burn for the fight
Shiny
This has +1 Multicast.
Deadly
Your items gain 3% Crit Chance for the fight
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
This has double Damage gain.
Mossy
Your Regen items gain +1 Regen for the fight.
Commonly Paired With
6.0
SEC
Your Weapons and Heal items gain +Damage and +Heal equal to this item's value for the fight.
When you Heal, this gains 3 » 5 » 7 Value for the fight.
13 enchantments
Golden
This has double value.
Heavy
Slow 2 items for 2 second(s)
Icy
Freeze an item for 1 second(s)
Turbo
Haste 2 items for 2 second(s)
Shielded
Shield 150
Restorative
Heal 150
Toxic
Poison 15
Fiery
Burn 15
Shiny
This has +1 Multicast.
Deadly
Your Weapons and Heal items have +25% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian +Weapon
Deal 150 Damage
Mossy
Regen 15
Commonly Paired With
5.0
SEC
Your Shield and Heal items gain +10 » +15 » +20 Shield and +10 » +15 » +20 Heal for the fight.
When you Freeze or Crit with a non-Weapon item, Charge this 1 seconds.
BazaarDB automated finding: The Freeze trigger can be triggered by a Weapon item.
Confirm with Deep Mechanics.
Your items are affected by Freeze for half as long.
13 enchantments
Golden
This has double value.
Heavy
Slow an item for 1 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 1 second(s)
Shielded
This has double Shield gain.
Restorative
This has double Heal gain.
Toxic
Your Poison items gain +2 » +3 » +4 Poison for the fight
Fiery
Your Burn items gain +2 » +3 » +4 Burn for the fight
Shiny
This has +1 Multicast.
Deadly
Your items have +25% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
Your Weapons gain +10 » +15 » +20 Damage for the fight
Mossy
Your Regen items gain +2 » +3 » +4 Regen for the fight
Commonly Paired With
5.0
SEC
Adjacent Weapons gain 10 » 15 » 20 » 25 Damage for the fight
Adjacent Heal items gain 10 » 15 » 20 » 25 Heal for the fight
Adjacent Shield items gain 10 » 15 » 20 » 25 Shield for the fight
13 enchantments
Golden
This has double value.
Heavy
Slow 2 items for 1 second(s)
Icy
Freeze an item for 1 second(s)
Turbo
Haste 2 items for 1 second(s)
Shielded
This has double Shield gain.
Restorative
This has double Heal gain.
Toxic
Adjacent Poison items gain 2 » 3 » 4 » 5 Poison for the fight
Fiery
Adjacent Burn items gain 2 » 3 » 4 » 5 Burn for the fight
Shiny
This has +1 Multicast.
Deadly
Adjacent items gain 10% Crit Chance for the fight.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
This has double Damage bonus.
Mossy
Adjacent Regen items gain +2 » +3 » +4 » +5 Regen for the fight.
Commonly Paired With
6.0
SEC
Deal 50 Damage
When you Heal, this gains 10 » 20 » 30 » 40 Damage for the fight.
13 enchantments
Golden
This has double value.
Heavy
Slow 2 items for 2 second(s)
Icy
Freeze an item for 1 second(s)
Turbo
Haste 2 items for 1 second(s)
Shielded
Shield equal to this item's Damage
Restorative
Heal equal to this item's Damage
Toxic
Poison equal to 10% of this item's Damage
Fiery
Burn equal to 10% of this item's Damage
Shiny
This has +1 Multicast.
Deadly
This has +50% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
This has double Damage.
Mossy
Regen equal to 10% of this item's Damage
Commonly Paired With
4.0
SEC
Adjacent Heal items gain +3 » +6 » +9 » +12 Heal for the fight
12 enchantments
Heavy
Slow an item for 2 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 2 second(s)
Shielded
Shield 30
Restorative
This has double Heal bonus.
Toxic
Poison 3
Fiery
Burn 3
Shiny
This has +1 Multicast.
Radiant
This item is immune to Freeze, Slow and Destroy.
Deadly
Adjacent Heal items have +25% Crit Chance.
Obsidian +Weapon
Deal 30 Damage
Mossy
Regen 3
Commonly Paired With
4.0
SEC
The Heal item to the left of this gains +5 » +10 » +15 » +20 Heal for the fight
12 enchantments
Heavy
Slow an item for 2 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste the item to the left of this for 2 second(s)
Shielded
Shield 30
Restorative
This has double Heal bonus.
Toxic
Poison 3
Fiery
Burn 3
Shiny
This has +1 Multicast.
Radiant
This item is immune to Freeze, Slow and Destroy.
Deadly
The Heal item to the left of this has +50% Crit Chance.
Obsidian +Weapon
Deal 30 Damage
Mossy
Regen 3
Commonly Paired With
4.0
SEC
The Heal item to the right of this gains +5 » +10 » +15 » +20 Heal for the fight
12 enchantments
Heavy
Slow an item for 2 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste the item to the right of this for 2 second(s)
Shielded
Shield 30
Restorative
This has double Heal bonus.
Toxic
Poison 3
Fiery
Burn 3
Shiny
This has +1 Multicast.
Radiant
This item is immune to Freeze, Slow and Destroy.
Deadly
The Heal item to the right of this has +50% Crit Chance.
Obsidian +Weapon
Deal 30 Damage
Mossy
Regen 3
Commonly Paired With
5.0
»
4.0
»
3.0
SEC
Gain Max Health for the fight equal to the value of adjacent items.
When you gain Max Health, your Heal and Shield items gain +5 » +10 » +15 Heal and +5 » +10 » +15 Shield for the fight.
13 enchantments
Golden
This has double value.
Heavy
Slow an item for 1 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 1 second(s)
Shielded
This has double Shield gain.
Restorative
This has double Heal gain.
Toxic
When you gain Max Health, your Poison items gain +1 » +2 » +3 Poison for the fight
Fiery
When you gain Max Health, your Burn items gain +1 » +2 » +3 Burn for the fight
Shiny
This has +1 Multicast.
Deadly
Your items have +25% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
When you gain Max Health, your Weapons gain +5 » +10 » +15 Damage for the fight
Mossy
When you gain Max Health, your Regen items gain +1 » +2 » +3 Regen for the fight
Commonly Paired With
5.0
SEC
Adjacent items gain +3 » +6 » +9 value for the fight.
When an adjacent item gains value during combat, your Weapons and Heal items gain +10 » +15 » +20 Damage and +10 » +15 » +20 Healing for the fight.
12 enchantments
Heavy
Slow 2 items for 1 second(s)
Icy
Freeze an item for 1 second(s)
Turbo
Haste 2 items for 1 second(s)
Shielded
Shield 75
Restorative
Heal 75
Toxic
Poison 7
Fiery
Burn 7
Shiny
This has +1 Multicast.
Deadly
Adjacent items have +25% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian +Weapon
Deal 70 Damage
Mossy
Regen 7
Commonly Paired With
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